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Posts tagged with :video_game:

SilverCanvas72
@SilverCanvas720
Worked on a simple connect 4 game in python today
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/24b0b690-7b8a-476c-8a6c-d25bce136a30-image.png
Gus
@Gus0
Made some music for my Halloween Sprig game with @Ruadhan ! It's my first time making something like this and it definitely shows, but given the considerable limitations of the sprig engine I think it turned out decent. Finished game shipping tmrw :sprig-eyes:
Gus
@Gus0
made some new art for my sprig game!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/2feab5c1-d92e-4ef6-abd6-29acfc50cffa-monster_mayhem_picture.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/84875304-cbd3-4a21-90b6-b6c5cc70431c-gameover.png
dainfloop
@dainfloop0
Ship #1 of High Seas! Today I made sprig CLI, which as the name suggests, is a CLI tool for the Sprig! It allows you to check the firmware version, upload new firmware and upload a game! So long are the days of using the Sprig editor to flash a game, now you can do it all within your own machine!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/6ba26b7a-1be8-437e-93f6-65037c510294-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/6cdeab6083b301d7a1b3d795076b9ffaf98fea16493cb7b64794c469ce89dffa/2259c406-84d7-4d31-a9fc-ad69651864d0.png
william
@william0
day one of making my own video game
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/c9c36f3f-1549-43bf-95ba-bf356c0d7986-image.png
MinglangDu
@MinglangDu0
Added a score and clickers (with no way to buy them) to my game: (link )
MinglangDu
@MinglangDu0
https://imgutil.s3.us-east-2.amazonaws.com/c812fc306cb64ff3dd3418135a3ab48fce7e09fa293f61466898a825ca689085/891a1e9b-67b2-408b-8381-eab49c3a4809.png
ActuallyMed
@ActuallyMed0
Got my game to: • Add name of the person speaking before the text. Makes it more distinguishable. • Use a pixilated font. Much better appearance • Give a typing effect to the text, better than warping the text all at once • Made the borders white (textbox). Certainly much better.
YeGao
@YeGao0
The camera is messing up the enemies, collision, and projectiles, so yeah absolute mess. Maybe I will privoit to just a platformer game or somthing
Amber
@Amber0
Maybe you don’t use Spotify but you want a way to share what you’re listening to? Or what if you want to share the Steam game you’re playing? Look no further than @SlickStats ! You visit the app home to connect it to your account and then input your last.fm and Steam API keys for your status to magically update with what you’re listening to or playing! I spent a looong time working on OAuth for this, but I’m really happy that it’s finally done. I’m open for suggestions of other services to add! One caveat: your automatic huddle status will get overwritten because it’s not technically a status - I’ll fix this eventually It’s all open source at github.com/DillonB07/SlickStats if you want to check it out!
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/70761df8-8e1a-46ec-a19a-b26add1b5228-image.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/f6284bd3-8574-4b3e-8321-63823ccdd5f9-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/01e7527aa628f25dbe993e790d333fcb25f9a1706e6a8cffb30b44f098b8ddbe/718eba7c-e6af-4436-8861-4f37f65c33d1.png
ActuallyMed
@ActuallyMed0
Mind map for my game. I guess i got a bit carried away
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/a5f5abdd-43aa-4125-b62f-0e2707d997f9-image.png
YeGao
@YeGao0
Relearning how to make a game, however I am having problems with the attack animations
ActuallyMed
@ActuallyMed0
Aiming to revamp my game Trust me, it's gonna function and look much better
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/7f5c99d0-fd3f-4808-ba32-e36ff1d50057-screenshot_20241005-201015_2.png
Silvia
@Silvia0
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/0cb1130f-3490-49e5-bf56-54a49618a50a-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/2823f4e50d4b3d26a8836c84db32bd2a1057cd887936ec13f9ec4827f3bd594a/9481bab2-678b-4c1e-b092-42e7f7b5ea09.png
Kestrel
@Kestrel0
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/66131900-b580-4872-a0ec-2cac7a21a6ba-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/d73a4e57d8fda2a944b29b424d12c02ffdf8b77f589ec99b4fdb4465c1633289/f354299c-8f54-4f79-a2a2-0a46950b2197.png
Cyao
@Cyao0
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/b0d7fb4e-fd7d-4124-a8bf-962a34d58fbe-screenshot_2024-09-27_at_9.39.51_pm.png
JomarMilan
@JomarMilan0
I rewrote my Text class as a textObject closure. I did this because private properties in functions were causing syntax errors in my physical Sprig, and I didn't want to just prefix it with something like _ because it doesn't actually enforce private-ness. With a closure, I can have variables out of scope for consuming code. I did the same with GameObject -> gameObject, but unfortunately I ended up deleting it while trying to commit it to source code. The code I had before I deleted it had used components (with logic) attached to the game object instead of the inheritance I was using before. I don't want to use inheritance with closures, and at least this way I might be able to improve my Command code. Plot twist: when I opened the Sprig editor to take a screenshot for Scrapbook, my changes were magically there! Maybe I had multiple tabs or something and one was out of date. I should commit this tomorrow because it's getting late.
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/c6d87d0b-c5c4-4b44-aad0-3e4cca477d9b-screenshot_2024-09-26_at_9.57.15___pm.png
AdamTheGreat
@AdamTheGreat0
worked on sneakysave.com today. is it open source? sadly no. updates: • new card preview ex. ssave.co/thetnter • fixed a ton of onboarding issues it’s sadly still in closed beta but i don’t think many people play that game anyways
https://imgutil.s3.us-east-2.amazonaws.com/d8c7b55112aca5783f0c5866c60be8e26ce457780988a89a91658de33b206b21/5f23187e-0f4f-4617-88cf-6776e3642646.png
Kestrel
@Kestrel0
A little bit more work for #C07MUFXNG82|! I found a crate called embedded_gui that makes it easy to make a gui with embedded_graphics, and i plan to make a sort of password game but making it just as difficult for all aspects of creating a profile. repo: github.com/commonkestrel/arcade
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/96ad16ff-3d86-4cb2-9fa0-58fd37e4ce10-image.png
Cyao
@Cyao0
2nd day of making a bootloader game. I finally got my screen setup. qemu took like 3 hrs to install since my macos was too old, had to change some system headers and use SDL
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/0cf2ab2a-275c-43b5-bb2f-cf0d8f19f3a6-screenshot_2024-09-19_at_8.18.40_pm.pnghttps://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/be083909-9ae6-47fb-b788-d808574eedea-screenshot_2024-09-19_at_8.18.15_pm.png
Neon
@Neon1
Tom
@Tom0
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/05660a90-0374-4451-96e5-6fbeb694c159-sni__mek_obrazovky_2024-09-07_v__16.56.26.png
TonyKan
@TonyKan0
Tridecco is an online multiplayer board game based on the 13-sided "Einstein" shape discovered in 2023. Players aim to get rid of all their pieces by forming hexagons using Einstein shapes of two different colors. Forming a hexagon grants the player an additional turn, while they try to block their opponents from doing the same. Website | GitHub Repository This project consists of two major components: 1. Tridecco Game Server: The backend server that manages game state, player connections, and game logic. 2. Tridecco Client (Web): A frontend web application providing user interface rendering, dynamic content loading, and interaction handling for gameplay. FeaturesReal-time Multiplayer: Real-time gameplay using Socket.IO for bidirectional communication between clients and server. • Game Queueing: Players can queue up to join a game with other players. The server will automatically match players based on their queue order. • Game Room Management: Players can create, join, and leave game rooms. • User Authentication: Users can create accounts, authenticate, and 2FA for secure login. • Leaderboard: Track player rankings and statistics. • Game History: View past game results, including player scores, moves, and game duration. • Responsive Design: Mobile-friendly UI for cross-platform compatibility. Links to sessions: hackclub.slack.com/archives/C06SBHMQU8G/p1725454537974269
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YaseenAitSimmou
@YaseenAitSimmou0
Recently developed a project for a hackathon called ClassCade where you can create classrooms or enrol in them. Based on your marks in projects, tests, and assignments, you’re stats in a two player fighting game are affected. CSS still has to be added:
https://scrapbook-into-the-redwoods.s3.us-east-1.amazonaws.com/2d1209d9-8a05-4148-91ad-a6b38c9a53de-screenshot_2024-09-04_at_6.18.31___pm.png
meghna
@meghna0
https://imgutil.s3.us-east-2.amazonaws.com/d73a4e57d8fda2a944b29b424d12c02ffdf8b77f589ec99b4fdb4465c1633289/b549ffd4-1243-4a63-88aa-9395455c08e2.png
GULSHANKUMAR
@GULSHANKUMAR0
https://imgutil.s3.us-east-2.amazonaws.com/634fa0e9b0cb61ea59ec9b6ea1baa8b41d2d413936ca8246782d87cc91e049e1/d135f914-dd64-4452-b275-4493d4c1a72e.png
AaravSinghania
@AaravSinghania0
https://imgutil.s3.us-east-2.amazonaws.com/8480ad8aa072938e28850a99e3d27d5c559c45a181f95a9a1d29f2cd970c32b5/0536173a-45fe-4f43-99c5-8db30953e0a7.png
GULSHANKUMAR
@GULSHANKUMAR0
https://imgutil.s3.us-east-2.amazonaws.com/634fa0e9b0cb61ea59ec9b6ea1baa8b41d2d413936ca8246782d87cc91e049e1/d5d60cef-dbc2-482d-835c-ba82b09e9a89.png
YeGao
@YeGao0
Made a aframe website orginally this was suppose to be way longer and suppose to be like a game with inputs and everything. however I am facing alot of things I don't know why it doesn't works or how to fix it. Anyways I added vrm, environments, keyboard, extended control, ground to aframe. github.com/Ye-Gao1/aframe-vrm
https://scrapbook-into-the-redwoods.s3.amazonaws.com/8cb32066-d173-47c9-aafd-e824014951c7-image.png
maxh
@maxh0
https://imgutil.s3.us-east-2.amazonaws.com/8ff0b1188b3d8ada5e040d2965470fc1e5f356fb492c2471bf72ce2660803069/7b34766e-303f-426c-a471-35be5242f32a.png
maxh
@maxh0
I am working on a small air hockey game in Godot. i am using it as an opportunity to learn about 2D rigid bodies in Godot. here is the github and here is a video of my progress:
https://imgutil.s3.us-east-2.amazonaws.com/2ed2adb7ab7167e42b5611b9e202fbdee4e3dc87d04c6d30f3020876a17ed2cd/8258a56e-5435-439f-a522-47f26f133aa0.png
maxh
@maxh0
I just fixed some bugs and added some polish to my sprig game. I also made a gameplay video you can see here
https://imgutil.s3.us-east-2.amazonaws.com/9083627a6da5b198a172bb173a0a1802f281c23797846425fdd3223596979e7c/3995701e-51c8-477d-9b3d-6854360aabfd.png
Irtaza
@Irtaza0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/bdedc176-d279-4d9a-9458-1c5de52b3c3c-image__62_.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/a3416c1e-2659-4862-a17c-396c11f69c14-image__61_.pnghttps://imgutil.s3.us-east-2.amazonaws.com/5e0cb6146b1f7d6c742bdf522b6b737a67c79c81933d1097c0fc1a6d84f4ea46/318235a5-cae6-4a00-9c7e-8a7527f7eaf5.png
Brandon
@Brandon0
https://imgutil.s3.us-east-2.amazonaws.com/e05c48f1970288c4d4291e878cb3f688814742a78d194a8c78c56075b82be43e/40dce565-1004-475c-bf42-cdccedf7fef3.png
RachellLEE[10N16]
@RachellLEE[10N16]0
https://imgutil.s3.us-east-2.amazonaws.com/506bf88118127e8369ad6104a285984234f3d1ecf2751aac0e9c7a7a2e43daa2/1818681d-c982-47f4-8ad8-545d2980b65f.png
Darren
@Darren0
This is a simulator for a Magic: The Gathering-like card game my friends and me worked on, with emphasis on abstraction and modding. It's currently in a very rough draft, but I got most of the game logic to work, and you can play with it yourself! Shipped at replit.com/@terezipyrope/mtgalike Source code & README at github.com/SuffixAutomata/mtgalike
https://scrapbook-into-the-redwoods.s3.amazonaws.com/f3451e04-1ed2-4763-a7e7-11a953dac329-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/bad72fbc3e28ed404ab9990338c09f930ede41c4b13c91cd3bb74b12ea2674ce/f9072bda-9e53-4466-b06f-08668f903c5c.png
GULSHANKUMAR
@GULSHANKUMAR0
https://imgutil.s3.us-east-2.amazonaws.com/634fa0e9b0cb61ea59ec9b6ea1baa8b41d2d413936ca8246782d87cc91e049e1/656ff7df-6eac-4c97-bcf4-738c682329ee.png
PankajKumar
@PankajKumar0
https://imgutil.s3.us-east-2.amazonaws.com/2f851269dff1c1678443d12148d04a2dc275f5010722d0d024bcd2882319124e/b79c6667-6819-4ed9-aa43-687447e1ef43.png
suryaansh
@suryaansh0
Completely revamped the sprig game, Something Fishy. It's a fishing game, now with multiple levels, better design, more complex controls, background sound, and more. gh repo: github.com/suryaanshah/Something-Fishy-Sprig-Game ❗ Important note: One of the session had hakuun down so it actually lasted 75 mins instead of 60.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/180b74c2-d747-4410-9b38-8b63b8340119-soemthing_fishy_2.gifhttps://imgutil.s3.us-east-2.amazonaws.com/5f197b7d01ea99a45b631892cd073ad94f9729b36c7b184ea1eb1918c069fb3e/300ab632-5943-4210-b65c-b5182ccd833a.png
suryaansh
@suryaansh0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/c0367027-d99b-405d-8841-10d15a40824f-game_end.jpghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/bf77c2fa-026d-4a4e-8372-66cd6bba7297-mobile_selling_the_wheel.gifhttps://imgutil.s3.us-east-2.amazonaws.com/e918f5a8d7215c96adbef8b83ac7296c6180dd98dd23d57468e554c28c0642d4/027fb7b0-0612-4416-82cf-8a05c38352ca.png
PankajKumar
@PankajKumar0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/8636c3d3-4c42-4846-a449-a7666fabf7e6-screenshot_2024-08-30_115319.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/77632ae0-0424-4e90-b709-b446d05c0b5f-screenshot_2024-08-30_115403.pnghttps://imgutil.s3.us-east-2.amazonaws.com/72227a80f7414e45a6f6fdc087c2a70fc327cdd889ee6b416f376e59faecd70d/272fd104-dac8-43ce-84d7-551697185416.png
AbdelrahmanIbrahimAbuessa
@AbdelrahmanIbrahimAbuessa0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/9135268f-df65-4ba4-aeac-0db219c87692-image.pnghttps://imgutil.s3.us-east-2.amazonaws.com/a4d0533ab6819998de6dc837c28c2ee449c7c5bce0d069688d14dfbdd7cc372b/03e8169a-a091-4b74-be44-f3da42ad504e.png
PankajKumar
@PankajKumar0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/ef547960-b34a-4ed5-b2fb-1b526157f701-screenshot_2024-08-30_220238.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/6b67e395-999b-4c0a-8b93-46b7ce1e2dc9-screenshot_2024-08-30_220327.pnghttps://imgutil.s3.us-east-2.amazonaws.com/f70fe2dc40fae3af7579de0e071eb4fcaa7d28da3c7596f776a5a79855cbee33/e043e443-b38b-42d6-b5cf-5c1b5088b07a.png
AKKS1013
@AKKS10130
https://imgutil.s3.us-east-2.amazonaws.com/9d54ebcc183a146b3a743cb1f1d0f4727db361f803e851323dec06ffde32273a/4c49c125-04dd-43d4-a647-dbf8c9ad4558.png
anne
@anne0
i made a maze game with sprig and tried to give it my own spin as a haunted house. if your sprite is able to find the exit (their way out of the establishment) then they're good, but if they don't, they fall into the bottomless burning pit of boiling molten lava github.com/arsoninstigator/sprighc
https://imgutil.s3.us-east-2.amazonaws.com/5d43cc3d152d713ab8d0ce3d31aa037de38842e7c0696f17e9c9d2b3b5ec8e44/2ec123bb-eab5-4933-ac0b-9ec4d9bb5b5b.png
Mourinhom6
@Mourinhom60
https://imgutil.s3.us-east-2.amazonaws.com/e9b4df773f0638ac4e4fc06b6fef7b3e07e30502be1de747a8cd0a24e57a9815/a3bcee34-acbe-4abd-be10-1fcda6711938.png
Gus
@Gus0
https://scrapbook-into-the-redwoods.s3.amazonaws.com/0d4db21c-d78c-4b9e-8d70-7911f33e62e4-huehavoc.pnghttps://imgutil.s3.us-east-2.amazonaws.com/587e1ba47f1b0ba7ca279809033de83061766e652b53df8acb3f6ffca2afe001/1c49cbc5-8e6f-44b6-ae94-72191b0b7e6e.png
Anson-U07FPDRVCD8
@Anson-U07FPDRVCD80
AnsonSSTVProtocol [WIP] A custom sstv protocol i made, with a website that can encode and decode (This is a failed project, but the project is shipped and somewhat playable) Visit the site and try out the game yourself yeettheanson.github.io/AnsonSSTVProtocol/index.html Source code can and installation tutorial can be found in my github repository: github.com/YeetTheAnson/AnsonSSTVProtocol This is how the protocol work • Each tone is sent for 20ms • The header sent is 011000010110111001110011011011110110111001110011011100110111010001110110, which is just ansonsstv in binary where the lows are 400hz and highs are 700hz • The payload is sent subpixel by subpixel, each subpixel color value is 0-255, which is mapped to 900hz to 1900hz. • In between each pixels, it is seperated by 700hz for 20ms and 2200hz for 20ms • In between each lines, it is seperated by 01101100011010010110111001100101 which is just line in binary where the lows are 400hz and the highs are 700hz Attached below are some photos and videos of the site in action
https://scrapbook-into-the-redwoods.s3.amazonaws.com/4c456754-3469-48f8-a1b7-041e630b684b-1.pnghttps://imgutil.s3.us-east-2.amazonaws.com/e0794808a8ba315eec6ea66dfeedc1d751991d5235104cddd990c5ef1d84685f/324f7665-b94c-48ce-aa77-16d2db248431.png